A new addition to the game, which is NOT a micro transaction system, is the new AWESOME bonus program, or as I call it.... Reduce, Reuse, Recycle. This new system allows players to covert unused goods and materials into points which can then be exchanged into coupons by using a new structure called the sink.
You can thereafter exchange these coupons for upgrades, equipment and even decorative items. Whilst a much welcome feature to the game, it did take me a substantial amount of time to get those much needed upgrades like walls, gates, stairs, ramps and walkways... especially when you need every resource you collect in the initial hours of game-play. They also did introduce new wall windows, which is a much welcome change.
The decorative rewards are also all statues, and whilst some of these are quite cool looking, I was hoping for some shrubberies and trees to decorate your facility. Mind you, the new factory cart is awesome, and I am ever so grateful for the new pillars. My highway system now looks beautiful.